RUroc Atlas 3.0
Vladislav would like to present the design and full CG campaign he directed for the brand new Ruroc Atlas 3.0 helmet. It was a difficult and ambitious challenge for the in-house team at Ruroc to demonstrate not only the new exciting helmet features but also the helmet designs in 6 different categories. Three months in production, long working hours, hardcore rendering process, complex compositing. All of that became one of the most unforgettable projects we’ve ever had a chance to work on.
Special thanks to Ayan Mukhametshin and Viktor Zabrutskii for helping with animation, VFX, rendering and compositing.
Direction / Design / Art Direction / Editing: Vladislav Solovjov
Animation / VFX / Motion Design: Ayan Mukhametshin, Viktor Zabtuskii, Vladislav Solovjov
Modelling / Texturing: Richard Horne, Vladislav Solovjov, Ayan Mukhametshin, Viktor Zabtuskii
Helmet Design: Adam Taylor
Client: Ruroc
Year: 2021